![]() You generally have open access to the different courses, but you'll have to work through the ranks of drivers. Quest Mode pits you against a variety of characters that "own," or at least think they own, the Tokyo streets. The game supposedly supports Microsoft's official steering wheel (due this fall), which means if you're up for it, the controls can be even more refined. You can switch from manual to automatic (shifting it handled by the left and right bumpers), and that's about it. There is an acceleration command (right trigger), brake (left trigger), flash headlights (A) that also serves to engage random street racers in a battle, hand brake (X), horn (click left analog), and Nitro (B). The game controls relatively simplistically. Since I love Mazda's relatively new RX-8, I grabbed that car, gave it a nice sheen of Winning Blue, and tailored the license plate to Douguchan, which my former Japanese girlfriend used to call me. You start off with a reasonable chunk of change to buy a vehicle. ![]() In Quest mode, you're a newbie racer trying to get in on the Tokyo street scene. It provides a few modes of play, Battle System, Quest Mode, Time Attack, Free Run, Versus Battle, and Xbox Live online play. The game is straightforward in presentation and design. Exclusively for the Xbox 360 and due to hit streets by the end of September, Import Tuner Challenge enables players to drive real Japanese street cars, tune and customize them, and compete against hardened midnight racers across a narrow range of metropolitan highways (called Shutoko) and streets.
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